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S02E17 - Profit - Bridging the knowledge gap on Gaming or: Why gaming is the new and improved entertainment industry?

Summary

In this episode, Daniel interviews Noah, an expert with 20 years of experience in gaming and an upcoming Master’s in computer science. Noah is also the Production Manager of this podcast and the co-creator of the webpage of Helmig Advisory AG and some of the training content.

They explore the gaming world and its impact on the industry and discuss the elements that make a game engaging, the most profitable sectors in the gaming industry, and the popular games and their success factors. They also delve into augmented and virtual reality's role in enhancing the gaming experience. The conversation covers the impact of ‘whales’ on game development and revenue models, the transferable skills and experiences gained from gaming, and the emerging trends that will shape the gaming industry. The episode concludes with a discussion on improving game launches and operations.

Takeaways

  • Engaging games require intuitive user interfaces, smooth movement, and the ability for players to express themselves.

  • Mobile gaming is the most profitable sector in the gaming industry, followed by PC and console gaming.

  • Popular games stand out due to factors like engaging gameplay, regular updates, and the use of battle pass systems.

  • Key players such as Tencent, Sony, Microsoft, Electronic Arts, Activision Blizzard, and Nintendo dominate the gaming industry.

  • Gaming can develop transferable skills like teamwork, problem-solving, determination, and stamina.

  • Trends such as bigger experiences on mobile platforms, interactive cooperative games, and the application of operations management techniques for better game launches will shape the future of gaming.

Enjoy!

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